03 / SiteBOMFree, no sign-up

Lens & DORI calculator

Check whether a camera and lens can actually identify a face, recognize a person or just detect movement at the distance you need, using the IEC 62676-4 DORI levels.

03 / Lens

Lens & DORI distance

Pixel density on target, using the IEC 62676-4 thresholds: Detect 25, Observe 62.5, Recognize 125 and Identify 250 pixels per metre.

IdentifyRecognizeObserveDetect▲ target

Take the horizontal field of view from the datasheet for the lens you are quoting. A 2.8 mm lens on most 4MP cameras is around 85–105°; a 6 mm lens is around 45–55°.

Density at target
0px/m
Scene width at target
0
Pixels per foot
0
Maximum distance per level

How this calculator works

The width of the scene at a given distance comes from the horizontal field of view. Pixel density is the camera's horizontal pixel count spread across that width:

Scene width = 2 × distance × tan(FOV ÷ 2)
Pixels per metre = horizontal pixels ÷ scene width

The maximum distance for each DORI level is that formula solved for distance, using the thresholds from IEC 62676-4:

Levelpx/mpx/ftWhat you can tell
Detect258A person is there
Observe62.519Clothing, activity
Recognize12538Someone you know
Identify25076A stranger, beyond doubt

Frequently asked questions

What is DORI?

DORI stands for Detect, Observe, Recognize and Identify. It is the set of pixel-density levels defined in IEC 62676-4 for describing what a camera can show about a person at a given distance.

Why do manufacturers' DORI distances differ from this?

Datasheet DORI figures are usually measured at the narrowest zoom or in ideal lighting. This calculator gives the geometric result for the field of view you enter, which is the figure to plan against.

Does a higher-resolution camera always see further?

Only at the same field of view. An 8MP camera with a wide 2.8 mm lens can have less pixel density at 10 m than a 4MP camera with a 6 mm lens. Lens choice usually matters more than megapixels.

Is pixel density the only factor?

No. Low light, motion blur, backlight and compression all reduce usable detail. Treat these distances as the best case and add margin for night-time and backlit doorways.